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Aineistot 31-40 / 47
Mitä jos merenpinta nousisi kymmenen metriä? : Simulaatio Turun seudun väestöliikkeistä meren noustessa.
(2020-08-03)
Ilmastonmuutos aiheuttaa merenpinnan nousua. Suomessa maanpinnan nousu kompensoi toistaiseksi merenpinnan nousun. Tulevaisuudessa voi kuitenkin olla toisin.
Tässä tutkimuksessa toteutetaan avoimen datan pohjalta simulaatio, ...
Enemmän kuin ohjelmointia: laskennasta käyttöä huomioiviin arkkitehtuureihin
(2018-05-14)
Millainen ohjelma luodaan, on ohjelmankehityksen haastavimpia kysymyksiä. Uuden ohjelman suunnittelussa on huomioitava, millaiseksi organisaation tuleva toiminta halutaan. Jos tietotekniikalta tarvittava tuki voidaan ...
Risk Appetite Assessment Algorithm : A Starting Point for Small And Medium Size Organisation for Understanding Information Security Requirements
(2020-06-11)
Risk appetite is an important element of any effective risk management process. It is the foundation on which risk decisions are made, but unfortunately it is not often given the attention it deserves. This could be because ...
A Study on UWB-Aided Localization for Multi-UAV Systems in GNSS-Denied Environments
(2020-08-23)
Unmanned Aerial Vehicles (UAVs) have seen an increased penetration in industrial applications in recent years. Some of those applications have to be carried out in GNSS-denied environments. For this reason, several ...
Konttiteknologioiden käyttö verkkosivustojen kehittämisessä ja ylläpidossa
(2018-05-09)
Verkkosivustojen määrä internetissä kasvaa alati. Myös sivustoja tuottavia yrityksiä ilmestyy markkinoille jatkuvasti etsien uusia ja kilpailukykyisiä tapoja toteuttaa asiakkaidensa vaatimukset.
Konttiteknologioiden ...
Detecting and Analyzing Text Reuse with BLAST
(2019-01-15)
In this thesis I expand upon my previous work on text reuse detection. I propose a novel method of detecting text reuse by leveraging BLAST (Basic Local Alignment Search Tool), an algorithm originally designed for aligning ...
Effects of Art Styles on Video Game Narratives
(2018-09-10)
The effect of an art style on a video game's narrative is not widely studied and not much is known about how the general player base views the topic. This thesis attempts to answer this question through the use of two ...
Automatic text summarization
(2018-05-22)
Automatic text summarization has been a rapidly developing research area in natural language processing for the last 70 years. The development has progressed from simple heuristics to neural networks and deep learning. ...
Cereal grain and ear detection with convolutional neural networks
(2020-09-08)
High computing power and data availability have made it possible to combine traditional farming with modern machine learning methods. The profitability and environmental friendliness of agriculture can be improved through ...
Heuristics for evaluating the usability of video game tutorials
(2017-11-09)
The usability of video game tutorials can be an important part of a game's player retention and the quality of the game, since tutorials often occur during the very first minutes of gameplay. Having a tool to evaluate the ...