Näytä suppeat kuvailutiedot

Virtual Reality and Symptoms Management of Anxiety, Depression, Fatigue, and Pain: A Systematic Review

Andreas Charalambous; Evridiki Papastavrou; Androniki Ioannou; Marios N. Avraamides

dc.contributor.authorAndreas Charalambous
dc.contributor.authorEvridiki Papastavrou
dc.contributor.authorAndroniki Ioannou
dc.contributor.authorMarios N. Avraamides
dc.date.accessioned2022-10-28T14:22:33Z
dc.date.available2022-10-28T14:22:33Z
dc.identifier.urihttps://www.utupub.fi/handle/10024/170989
dc.description.abstractIn recent years, virtual reality (VR) has become an interesting alternative to traditional exposure-based therapies for many symptoms. VR involves immersion in a computer-generated virtual environment that minimizes avoidance and facilitates emotional processing. The objective of this systematic review is to evaluate evidence on the intervention effect of VR on anxiety, depression, fatigue, and pain. The research strategy of this systematic review included three electronic databases (MEDLINE/PubMed, Cochrane Library, and ScienceDirect) based on predetermined inclusion and exclusion criteria. Published quantitative studies from 2000 to 2020 were identified, which examined the effect of VR intervention on four different symptoms related to symptoms experienced by cancer patients. Quality assessments, data extractions, and analysis were completed on all included studies. A total of 882 titles and abstracts were screened, and 23 studies were included in the review. The studies were grouped according to the symptoms: anxiety and depression, fatigue, and pain. The review showed that VR intervention is more effective compared with the control (i.e., standard care) for anxiety, depression, fatigue, and pain. VR can reduce effectively these symptoms in different contexts and diseases, including cancer. The evidence suggests that there is value in exploring this intervention as a potential crossover treatment for these symptoms in patients. This study contributes to evidence that distraction is an effective symptom management mechanism. The findings are congruent with the theoretical framework, supporting the premise that VR, as an emotion-focused distraction intervention, decreases the severity of these symptoms.
dc.language.isoen
dc.publisherSAGE PUBLICATIONS INC
dc.titleVirtual Reality and Symptoms Management of Anxiety, Depression, Fatigue, and Pain: A Systematic Review
dc.identifier.urnURN:NBN:fi-fe2021042826291
dc.relation.volume6
dc.contributor.organizationfi=hoitotieteen laitos|en=Department of Nursing Science|
dc.contributor.organization-code2607400
dc.converis.publication-id50360999
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/50360999
dc.identifier.eissn2377-9608
dc.identifier.jour-issn2377-9608
dc.okm.affiliatedauthorCharalambous, Andreas
dc.okm.discipline316 Hoitotiedefi_FI
dc.okm.discipline316 Nursingen_GB
dc.okm.internationalcopublicationinternational co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA2 Review article
dc.publisher.countryUnited Statesen_GB
dc.publisher.countryYhdysvallat (USA)fi_FI
dc.publisher.country-codeUS
dc.relation.articlenumberARTN 2377960820936163
dc.relation.doi10.1177/2377960820936163
dc.relation.ispartofjournalSAGE Open Nursing
dc.year.issued2020


Aineistoon kuuluvat tiedostot

Thumbnail

Aineisto kuuluu seuraaviin kokoelmiin

Näytä suppeat kuvailutiedot