Composing Music Through Tile-based Games
| dc.contributor.author | Laato Samuli | |
| dc.contributor.author | Rauti Sampsa | |
| dc.contributor.author | Espeseth Alexander | |
| dc.contributor.author | Söbke Heinrich | |
| dc.contributor.author | Hamari Juho | |
| dc.contributor.author | Buruk Oguz 'Oz' | |
| dc.contributor.organization | fi=ohjelmistotekniikka|en=Software Engineering| | |
| dc.contributor.organization-code | 1.2.246.10.2458963.20.71310837563 | |
| dc.converis.publication-id | 387377463 | |
| dc.converis.url | https://research.utu.fi/converis/portal/Publication/387377463 | |
| dc.date.accessioned | 2025-08-28T02:52:38Z | |
| dc.date.available | 2025-08-28T02:52:38Z | |
| dc.format.pagerange | 309 | |
| dc.format.pagerange | 314 | |
| dc.identifier.eisbn | 979-8-3503-9576-1 | |
| dc.identifier.isbn | 979-8-3503-9577-8 | |
| dc.identifier.olddbid | 209866 | |
| dc.identifier.oldhandle | 10024/192893 | |
| dc.identifier.uri | https://www.utupub.fi/handle/11111/49720 | |
| dc.identifier.url | https://ieeexplore.ieee.org/document/10473486 | |
| dc.identifier.urn | URN:NBN:fi-fe2025082788471 | |
| dc.language.iso | en | |
| dc.okm.affiliatedauthor | Rauti, Sampsa | |
| dc.okm.discipline | 113 Computer and information sciences | en_GB |
| dc.okm.discipline | 113 Tietojenkäsittely ja informaatiotieteet | fi_FI |
| dc.okm.internationalcopublication | international co-publication | |
| dc.okm.internationality | International publication | |
| dc.okm.type | A4 Conference Article | |
| dc.publisher.country | United States | en_GB |
| dc.publisher.country | Yhdysvallat (USA) | fi_FI |
| dc.publisher.country-code | US | |
| dc.relation.conference | IEEE International Symposium on Multimedia | |
| dc.relation.doi | 10.1109/ISM59092.2023.00059 | |
| dc.source.identifier | https://www.utupub.fi/handle/10024/192893 | |
| dc.title | Composing Music Through Tile-based Games | |
| dc.title.book | 2023 IEEE International Symposium on Multimedia (ISM) | |
| dc.year.issued | 2023 |
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