Accumulation and Management of Technical Debt in Video Game Development Artifacts

dc.contributor.authorMuuriaisniemi, Riku
dc.contributor.departmentfi=Tietotekniikan laitos|en=Department of Computing|
dc.contributor.facultyfi=Teknillinen tiedekunta|en=Faculty of Technology|
dc.contributor.studysubjectfi=Tietotekniikka|en=Information and Communication Technology|
dc.date.accessioned2026-06-26T19:31:38Z
dc.date.issued2026-06-12
dc.description.abstractIn traditional software engineering, technical debt has been studied since Ward Cunningham introduced the concept in 1992. Unlike in traditional software development, less effort has been made to research game development empirically. The multidisciplinary nature of game development creates fundamental differences between traditional software development and game development. These differences raise an important question: what is the nature of technical debt in game development? Technical debt in game development is explored through three questions: Why does technical debt accumulate in game development? What are the game development artifacts that contain the technical debt? And at last, what actions are taken to manage technical debt? In this thesis, reader is first introduced to technical debt, and its management. Next, the taxonomy of game development artifacts is explored and adapted for the thesis, and then literature is examined for what already exist about technical debt in game development. Semi-structured interviews are conducted with five experts from the Finnish game development industry to answer the three questions presented.
dc.format.extent83
dc.identifier.urihttps://www.utupub.fi/handle/11111/62415
dc.identifier.urnURN:NBN:fi-fe20260625103555
dc.language.isoeng
dc.rightsfi=Julkaisu on tekijänoikeussäännösten alainen. Teosta voi lukea ja tulostaa henkilökohtaista käyttöä varten. Käyttö kaupallisiin tarkoituksiin on kielletty.|en=This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.|
dc.rights.accessrightsavoin
dc.subjectTechnical debt
dc.subjectgame development
dc.subjecttechnical debt management
dc.subjectaccumulation
dc.subjectartifact
dc.titleAccumulation and Management of Technical Debt in Video Game Development Artifacts
dc.type.ontasotfi=Diplomityö|en=Master's thesis|

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