A prospective, double-blind, pilot, randomized, controlled trial of an "embodied" virtual reality intervention for adults with low back pain

dc.contributor.authorEccleston Christopher
dc.contributor.authorFisher Emma
dc.contributor.authorLiikkanen Sammeli
dc.contributor.authorSarapohja Toni
dc.contributor.authorStenfors Carina
dc.contributor.authorJääskeläinen Satu K
dc.contributor.authorRice Andrew S C
dc.contributor.authorMattila Leena
dc.contributor.authorBlom Taru
dc.contributor.authorBratty Raymond J
dc.contributor.organizationfi=kliininen neurofysiologia|en=Clinical Neurophysiology|
dc.contributor.organizationfi=tyks, vsshp|en=tyks, varha|
dc.contributor.organization-code1.2.246.10.2458963.20.82306181437
dc.converis.publication-id176329378
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/176329378
dc.date.accessioned2022-10-27T12:15:50Z
dc.date.available2022-10-27T12:15:50Z
dc.description.abstractAdults with chronic low back pain, disability, moderate-to-severe pain, and high fear of movement and reinjury were recruited into a trial of a novel, automated, digital therapeutics, virtual reality, psychological intervention for pain (DTxP). We conducted a 3-arm, prospective, double-blind, pilot, randomized, controlled trial comparing DTxP with a sham placebo comparator and an open-label standard care. Participants were enrolled for 6 to 8 weeks, after which, the standard care control arm were rerandomized to receive either the DTxP or sham placebo. Forty-two participants completed assessments at baseline, immediately posttreatment (6-8 weeks), 9-week, and 5-month follow-up. We found that participants in the DTxP group reported greater reductions in fear of movement and better global impression of change when compared with sham placebo and standard care post treatment. No other group differences were noted at posttreatment or follow-up. When compared with baseline, participants in the DTxP group reported lower disability at 5-month follow-up, lower pain interference and fear of movement post treatment and follow-up, and lower pain intensity at posttreatment. The sham placebo group also reported lower disability and fear of movement at 5-month follow-up compared with baseline. Standard care did not report any significant changes. There were a number of adverse events, with one participant reporting a serious adverse event in the sham placebo, which was not related to treatment. No substantial changes in medications were noted, and participants in the DTxP group reported positive gaming experiences.
dc.format.pagerange1700
dc.format.pagerange1715
dc.identifier.eissn1872-6623
dc.identifier.jour-issn0304-3959
dc.identifier.olddbid174300
dc.identifier.oldhandle10024/157394
dc.identifier.urihttps://www.utupub.fi/handle/11111/34148
dc.identifier.urlhttps://journals.lww.com/pain/Fulltext/2022/09000/A_prospective,_double_blind,_pilot,_randomized,.10.aspx
dc.identifier.urnURN:NBN:fi-fe2022102462990
dc.language.isoen
dc.okm.affiliatedauthorJääskeläinen, Satu
dc.okm.affiliatedauthorDataimport, tyks, vsshp
dc.okm.discipline3121 Internal medicineen_GB
dc.okm.discipline3124 Neurology and psychiatryen_GB
dc.okm.discipline515 Psychologyen_GB
dc.okm.discipline3121 Sisätauditfi_FI
dc.okm.discipline3124 Neurologia ja psykiatriafi_FI
dc.okm.discipline515 Psykologiafi_FI
dc.okm.internationalcopublicationinternational co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA1 ScientificArticle
dc.publisherLIPPINCOTT WILLIAMS & WILKINS
dc.publisher.countryUnited Statesen_GB
dc.publisher.countryYhdysvallat (USA)fi_FI
dc.publisher.country-codeUS
dc.relation.doi10.1097/j.pain.0000000000002617
dc.relation.ispartofjournalPAIN
dc.relation.issue9
dc.relation.volume163
dc.source.identifierhttps://www.utupub.fi/handle/10024/157394
dc.titleA prospective, double-blind, pilot, randomized, controlled trial of an "embodied" virtual reality intervention for adults with low back pain
dc.year.issued2022

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