Geek Cuisine: Extending the Narrative of a Junk Food Gamer
| dc.contributor.author | Joelsson Tapani | |
| dc.contributor.author | Syrjälä Henna | |
| dc.contributor.author | Luomala Harri | |
| dc.contributor.author | Mäkilä Tuomas | |
| dc.contributor.organization | fi=ohjelmistotekniikka|en=Software Engineering| | |
| dc.contributor.organization-code | 1.2.246.10.2458963.20.71310837563 | |
| dc.converis.publication-id | 177690690 | |
| dc.converis.url | https://research.utu.fi/converis/portal/Publication/177690690 | |
| dc.date.accessioned | 2025-08-27T23:19:14Z | |
| dc.date.available | 2025-08-27T23:19:14Z | |
| dc.description.abstract | <p>In this article, we argue that the pervading hegemonic narrative on gamers’ eating culture emphasizing<br>hedonistic and fast foods is a one-sided storyline that highlights a potentially harmful gamer stereotype. To that end, we reveal the variety of gamers’ food consumption and broaden the narrative depicting the relationship between gamers and eating. Our literature review shows the dominance of the Junk Food Gamer narrative in extant research. However, by using a social constructionist narrative approach to analyze ethnographic observations and interviews, we show the emergence of an alternative, yet interrelated narrative: the Home Food Gamer. In addition, we utilize the idea of the Rubik's Cube to illustrate the actualization of multifaceted and contextually-bound gamer narratives that enable expanding the prevailing understanding of geek cuisine by shedding light on the variety of gamers’ food consumption. In this way, we participate in the ongoing discussion to unravel stereotypical assumptions about gamer culture.<br></p> | |
| dc.identifier.eissn | 1555-4139 | |
| dc.identifier.jour-issn | 1555-4120 | |
| dc.identifier.olddbid | 203798 | |
| dc.identifier.oldhandle | 10024/186825 | |
| dc.identifier.uri | https://www.utupub.fi/handle/11111/49250 | |
| dc.identifier.url | https://journals.sagepub.com/doi/10.1177/15554120221150348 | |
| dc.identifier.urn | URN:NBN:fi-fe2023030329524 | |
| dc.language.iso | en | |
| dc.okm.affiliatedauthor | Joelsson, Tapani | |
| dc.okm.affiliatedauthor | Mäkilä, Tuomas | |
| dc.okm.discipline | 113 Computer and information sciences | en_GB |
| dc.okm.discipline | 518 Media and communications | en_GB |
| dc.okm.discipline | 520 Other social sciences | en_GB |
| dc.okm.discipline | 616 Other humanities | en_GB |
| dc.okm.discipline | 113 Tietojenkäsittely ja informaatiotieteet | fi_FI |
| dc.okm.discipline | 518 Media- ja viestintätieteet | fi_FI |
| dc.okm.discipline | 520 Muut yhteiskuntatieteet | fi_FI |
| dc.okm.discipline | 616 Muut humanistiset tieteet | fi_FI |
| dc.okm.internationalcopublication | not an international co-publication | |
| dc.okm.internationality | International publication | |
| dc.okm.type | A1 ScientificArticle | |
| dc.publisher | Sage Publications, Inc. | |
| dc.publisher.country | United States | en_GB |
| dc.publisher.country | Yhdysvallat (USA) | fi_FI |
| dc.publisher.country-code | US | |
| dc.relation.doi | 10.1177/15554120221150348 | |
| dc.relation.ispartofjournal | Games and Culture | |
| dc.source.identifier | https://www.utupub.fi/handle/10024/186825 | |
| dc.title | Geek Cuisine: Extending the Narrative of a Junk Food Gamer | |
| dc.year.issued | 2023 |
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