Geek Cuisine: Extending the Narrative of a Junk Food Gamer

dc.contributor.authorJoelsson Tapani
dc.contributor.authorSyrjälä Henna
dc.contributor.authorLuomala Harri
dc.contributor.authorMäkilä Tuomas
dc.contributor.organizationfi=ohjelmistotekniikka|en=Software Engineering|
dc.contributor.organization-code1.2.246.10.2458963.20.71310837563
dc.converis.publication-id177690690
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/177690690
dc.date.accessioned2025-08-27T23:19:14Z
dc.date.available2025-08-27T23:19:14Z
dc.description.abstract<p>In this article, we argue that the pervading hegemonic narrative on gamers’ eating culture emphasizing<br>hedonistic and fast foods is a one-sided storyline that highlights a potentially harmful gamer stereotype. To that end, we reveal the variety of gamers’ food consumption and broaden the narrative depicting the relationship between gamers and eating. Our literature review shows the dominance of the Junk Food Gamer narrative in extant research. However, by using a social constructionist narrative approach to analyze ethnographic observations and interviews, we show the emergence of an alternative, yet interrelated narrative: the Home Food Gamer. In addition, we utilize the idea of the Rubik's Cube to illustrate the actualization of multifaceted and contextually-bound gamer narratives that enable expanding the prevailing understanding of geek cuisine by shedding light on the variety of gamers’ food consumption. In this way, we participate in the ongoing discussion to unravel stereotypical assumptions about gamer culture.<br></p>
dc.identifier.eissn1555-4139
dc.identifier.jour-issn1555-4120
dc.identifier.olddbid203798
dc.identifier.oldhandle10024/186825
dc.identifier.urihttps://www.utupub.fi/handle/11111/49250
dc.identifier.urlhttps://journals.sagepub.com/doi/10.1177/15554120221150348
dc.identifier.urnURN:NBN:fi-fe2023030329524
dc.language.isoen
dc.okm.affiliatedauthorJoelsson, Tapani
dc.okm.affiliatedauthorMäkilä, Tuomas
dc.okm.discipline113 Computer and information sciencesen_GB
dc.okm.discipline518 Media and communicationsen_GB
dc.okm.discipline520 Other social sciencesen_GB
dc.okm.discipline616 Other humanitiesen_GB
dc.okm.discipline113 Tietojenkäsittely ja informaatiotieteetfi_FI
dc.okm.discipline518 Media- ja viestintätieteetfi_FI
dc.okm.discipline520 Muut yhteiskuntatieteetfi_FI
dc.okm.discipline616 Muut humanistiset tieteetfi_FI
dc.okm.internationalcopublicationnot an international co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA1 ScientificArticle
dc.publisherSage Publications, Inc.
dc.publisher.countryUnited Statesen_GB
dc.publisher.countryYhdysvallat (USA)fi_FI
dc.publisher.country-codeUS
dc.relation.doi10.1177/15554120221150348
dc.relation.ispartofjournalGames and Culture
dc.source.identifierhttps://www.utupub.fi/handle/10024/186825
dc.titleGeek Cuisine: Extending the Narrative of a Junk Food Gamer
dc.year.issued2023

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