What predicts esports betting? A study on consumption of video games, esports, gambling and demographic factors

dc.contributor.authorMacey J
dc.contributor.authorAbarbanel B
dc.contributor.authorHamari J
dc.contributor.organizationfi=digitaalisen kulttuurin, maiseman ja kulttuuriperinnön tutkimus|en=Degree Programme in Digital Culture, Landscape and Cultural Heritage|
dc.contributor.organization-code2602214
dc.converis.publication-id46668574
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/46668574
dc.date.accessioned2022-10-27T12:27:16Z
dc.date.available2022-10-27T12:27:16Z
dc.description.abstractThe parallel media related to sports, gaming and gambling are expanding, exemplified by the emergence of esports and game-related gambling (e.g. loot boxes, esports betting). The increasing convergence of these phenomena means it is essential to understand how they interact. Given the expanding consumer base of esports, it is important to know how individuals' backgrounds and consumption of game media may lead to esports betting. This study employs survey data (N = 1368) to investigate how demographics, alongside consumption of video games, esports and gambling can predict esports betting activity. Results reveal that both spectating esports and participation in general forms of gambling are associated with increased esports betting, no direct association was observed between the consumption of video games and esports betting. Findings suggest that while games may act as a vehicle for gambling content, highlighting the convergence of gaming and gambling, there is no intrinsic aspect which directly encourages gambling behaviours.
dc.identifier.jour-issn1461-4448
dc.identifier.olddbid175613
dc.identifier.oldhandle10024/158707
dc.identifier.urihttps://www.utupub.fi/handle/11111/31032
dc.identifier.urlhttps://doi.org/10.1177/1461444820908510
dc.identifier.urnURN:NBN:fi-fe2021042823861
dc.language.isoen
dc.okm.affiliatedauthorHamari, Juho
dc.okm.discipline616 Other humanitiesen_GB
dc.okm.discipline616 Muut humanistiset tieteetfi_FI
dc.okm.internationalcopublicationinternational co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA1 ScientificArticle
dc.publisherSAGE PUBLICATIONS LTD
dc.publisher.countryUnited Kingdomen_GB
dc.publisher.countryBritanniafi_FI
dc.publisher.country-codeGB
dc.relation.articlenumberUNSP 1461444820908510
dc.relation.doi10.1177/1461444820908510
dc.relation.ispartofjournalNew Media and Society
dc.source.identifierhttps://www.utupub.fi/handle/10024/158707
dc.titleWhat predicts esports betting? A study on consumption of video games, esports, gambling and demographic factors
dc.year.issued2020

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