The role of situational interest in game-based learning

dc.contributor.authorKoskinen Antti
dc.contributor.authorMcMullen Jake
dc.contributor.authorHalme Hilma
dc.contributor.authorHannula-Sormunen Minna
dc.contributor.authorNinaus Manuel
dc.contributor.authorKiili Kristian
dc.contributor.organizationfi=opettajankoulutuslaitos (Turku)|en=Department of Teacher Education (Turku)|
dc.contributor.organization-code1.2.246.10.2458963.20.17986072860
dc.converis.publication-id176002143
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/176002143
dc.date.accessioned2022-10-27T12:18:20Z
dc.date.available2022-10-27T12:18:20Z
dc.description.abstract<p>Previous research has emphasized the important role of interest in education. However, only a few studies have investigated situational interest in game-based learning environments. Therefore, this study aims to clarify the role of situational interest in game-based mathematics learning by examining its relations with learning outcomes, self-efficacy, and math interest. Ninety-eight 7th-grade participants played the Number Trace rational number learning game for three 45-minute lessons. Pre-and post-tests were used to measure rational number conceptual knowledge and self-reported measures of math interest. Situational interest and selfefficacy were measured within the game environment. Results indicated that situational interest and learning outcomes were positively related. Furthermore, self-efficacy, as well as math interest, were positively related to situational interest.<br></p>
dc.format.pagerange54
dc.format.pagerange63
dc.identifier.issn1613-0073
dc.identifier.jour-issn1613-0073
dc.identifier.olddbid174606
dc.identifier.oldhandle10024/157700
dc.identifier.urihttps://www.utupub.fi/handle/11111/34596
dc.identifier.urlhttp://ceur-ws.org/Vol-3147/
dc.identifier.urnURN:NBN:fi-fe2022091258488
dc.language.isoen
dc.okm.affiliatedauthorMcMullen, Jake
dc.okm.affiliatedauthorHalme, Hilma
dc.okm.affiliatedauthorHannula-Sormunen, Minna
dc.okm.discipline516 Educational sciencesen_GB
dc.okm.discipline516 Kasvatustieteetfi_FI
dc.okm.internationalcopublicationinternational co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA4 Conference Article
dc.publisher.countryGermanyen_GB
dc.publisher.countrySaksafi_FI
dc.publisher.country-codeDE
dc.relation.conferenceGamiFIN Conference
dc.relation.ispartofjournalCEUR Workshop Proceedings
dc.relation.ispartofseriesCEUR Workshop Proceedings
dc.relation.volume3147
dc.source.identifierhttps://www.utupub.fi/handle/10024/157700
dc.titleThe role of situational interest in game-based learning
dc.title.bookProceedings of the 6th International GamiFIN Conference Tampere, Finland, April 26-29, 2022 (Organized as an online conference).
dc.year.issued2022

Tiedostot

Näytetään 1 - 1 / 1
Ladataan...
Name:
paper6.pdf
Size:
1008.48 KB
Format:
Adobe Portable Document Format