A Comparison of Record and Play Honeypot Designs

dc.contributor.authorPapalitsas Jarko
dc.contributor.authorRauti Sampsa
dc.contributor.authorLeppänen Ville
dc.contributor.organizationfi=ohjelmistotekniikka|en=Software Engineering|
dc.contributor.organization-code1.2.246.10.2458963.20.71310837563
dc.converis.publication-id28531838
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/28531838
dc.date.accessioned2022-10-28T13:52:27Z
dc.date.available2022-10-28T13:52:27Z
dc.description.abstract<p>Record and play -honeypots mimic the normal TCP traffic and fool the adversary with fake data<br />while simultaneously keeping the setting realistic. In this paper, we propose several designs for such honeypots.<br />Two important aspects of honeypot design are considered. First, we compare named entity recognition systems<br />in order to recognize the entities in the messages the honeypot modifies. Second, we consider methods to<br />fake these entities consistently. Pros and cons of each approach – varying from the better accuracy of the fake<br />responses to the possibility of causing side effects on the real services – are discussed.<br /></p>
dc.format.pagerange133
dc.format.pagerange140
dc.identifier.isbn978-1-4503-5234-5
dc.identifier.olddbid184889
dc.identifier.oldhandle10024/167983
dc.identifier.urihttps://www.utupub.fi/handle/11111/51879
dc.identifier.urlhttps://dl.acm.org/citation.cfm?doid=3134302.3134307
dc.identifier.urnURN:NBN:fi-fe2021042717951
dc.language.isoen
dc.okm.affiliatedauthorPapalitsas, Jarko
dc.okm.affiliatedauthorRauti, Sampsa
dc.okm.affiliatedauthorLeppänen, Ville
dc.okm.discipline113 Computer and information sciencesen_GB
dc.okm.discipline113 Tietojenkäsittely ja informaatiotieteetfi_FI
dc.okm.internationalcopublicationnot an international co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA4 Conference Article
dc.publisher.countryUnited Statesen_GB
dc.publisher.countryYhdysvallat (USA)fi_FI
dc.publisher.country-codeUS
dc.publisher.placeNew York
dc.relation.conferenceInternational Conference on Computer Systems and Technologies
dc.relation.doi10.1145/3134302.3134307
dc.relation.ispartofseriesACM International Conference Proceedings Series
dc.relation.volume1369
dc.source.identifierhttps://www.utupub.fi/handle/10024/167983
dc.titleA Comparison of Record and Play Honeypot Designs
dc.title.bookProceedings of the 18th International Conference on Computer Systems and Technologies
dc.year.issued2017

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