User Motivations to Participate in Crowdsourcing and Contribute User-generated Content on Location-based Media: A Literature Review
| dc.contributor.author | Laato, Samuli | |
| dc.contributor.author | Siqueira, Sara | |
| dc.contributor.author | Baer, Manuel | |
| dc.contributor.author | Papangelis, Konstantinos | |
| dc.contributor.author | Kordyaka, Bastian | |
| dc.contributor.author | Nummenmaa, Timo | |
| dc.contributor.author | Hamari, Juho | |
| dc.contributor.organization | fi=tietojärjestelmätiede|en=Information Systems Science| | |
| dc.contributor.organization-code | 1.2.246.10.2458963.20.70128852004 | |
| dc.converis.publication-id | 498487360 | |
| dc.converis.url | https://research.utu.fi/converis/portal/Publication/498487360 | |
| dc.date.accessioned | 2025-08-27T23:06:56Z | |
| dc.date.available | 2025-08-27T23:06:56Z | |
| dc.description.abstract | Location-based media applications such as Google Maps, Strava and Pokémon GO together have more than a billion monthly active users, and popular social media such as Snapchat and Instagram now also feature map-based content. All these media products rely on user-generated content as a core element of their service, but there is a lack of synthesis on the users' motivations to contribute this data to the platform providers. In this study, we performed a literature review to uncover users' motivations to participate in location-based crowdsourcing and contribute shared content on these platforms. Among our findings, we show that spatial and temporal aspects, social effects, technical elements, motivational mechanisms, practical value offered to the contributors and individual differences need to be considered in motivating users to contribute shared content. We present recommendations for designers, suggest which terminology to use around this topic and propose an agenda for future research. | |
| dc.format.pagerange | 1 | |
| dc.format.pagerange | 20 | |
| dc.identifier.isbn | 979-8-4007-1394-1 | |
| dc.identifier.olddbid | 203418 | |
| dc.identifier.oldhandle | 10024/186445 | |
| dc.identifier.uri | https://www.utupub.fi/handle/11111/35158 | |
| dc.identifier.url | https://doi.org/10.1145/3706598.3714184 | |
| dc.identifier.urn | URN:NBN:fi-fe2025082786069 | |
| dc.language.iso | en | |
| dc.okm.affiliatedauthor | Laato, Samuli | |
| dc.okm.discipline | 113 Computer and information sciences | en_GB |
| dc.okm.discipline | 113 Tietojenkäsittely ja informaatiotieteet | fi_FI |
| dc.okm.internationalcopublication | international co-publication | |
| dc.okm.internationality | International publication | |
| dc.okm.type | A4 Conference Article | |
| dc.publisher.country | United States | en_GB |
| dc.publisher.country | Yhdysvallat (USA) | fi_FI |
| dc.publisher.country-code | US | |
| dc.relation.conference | Conference on Human Factors in Computing Systems | |
| dc.relation.doi | 10.1145/3706598.3714184 | |
| dc.source.identifier | https://www.utupub.fi/handle/10024/186445 | |
| dc.title | User Motivations to Participate in Crowdsourcing and Contribute User-generated Content on Location-based Media: A Literature Review | |
| dc.title.book | CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems | |
| dc.year.issued | 2025 |
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