Let's Play Tinder! Aesthetics of a Dating App
| dc.contributor.author | Maria Garda | |
| dc.contributor.author | Veli-Matti Karhulahti | |
| dc.contributor.organization | fi=digitaalisen kulttuurin, maiseman ja kulttuuriperinnön tutkimus|en=Degree Programme in Digital Culture, Landscape and Cultural Heritage| | |
| dc.contributor.organization | fi=historian, kulttuurin ja taiteiden tutkimuksen laitos|en=School of History, Culture and Arts Studies| | |
| dc.contributor.organization-code | 1.2.246.10.2458963.20.54210275431 | |
| dc.contributor.organization-code | 1.2.246.10.2458963.20.77579741941 | |
| dc.converis.publication-id | 43648707 | |
| dc.converis.url | https://research.utu.fi/converis/portal/Publication/43648707 | |
| dc.date.accessioned | 2022-10-27T11:58:22Z | |
| dc.date.available | 2022-10-27T11:58:22Z | |
| dc.description.abstract | <div><div><div><p>This article provides an analysis of the “dating app” Tinder as an aesthetic ludic artifact. By scrutinizing the title’s features of gameplay and expressive–interpretive social interaction, Tinder usage is set into a frame theory context and shown to operate by multiple overlapping frames that allow romantic engagement to be entered as play and vice versa.</p></div></div></div> | |
| dc.identifier.jour-issn | 1555-4120 | |
| dc.identifier.olddbid | 173212 | |
| dc.identifier.oldhandle | 10024/156306 | |
| dc.identifier.uri | https://www.utupub.fi/handle/11111/31195 | |
| dc.identifier.url | https://doi.org/10.1177/1555412019891328 | |
| dc.identifier.urn | URN:NBN:fi-fe2021042821543 | |
| dc.language.iso | en | |
| dc.okm.affiliatedauthor | Karhulahti, Matti | |
| dc.okm.affiliatedauthor | Garda, Maria | |
| dc.okm.discipline | 518 Media and communications | en_GB |
| dc.okm.discipline | 520 Other social sciences | en_GB |
| dc.okm.discipline | 611 Philosophy | en_GB |
| dc.okm.discipline | 6131 Theatre, dance, music, other performing arts | en_GB |
| dc.okm.discipline | 6132 Visual arts and design | en_GB |
| dc.okm.discipline | 518 Media- ja viestintätieteet | fi_FI |
| dc.okm.discipline | 520 Muut yhteiskuntatieteet | fi_FI |
| dc.okm.discipline | 611 Filosofia | fi_FI |
| dc.okm.discipline | 6131 Teatteri, tanssi, musiikki, muut esittävät taiteet | fi_FI |
| dc.okm.discipline | 6132 Kuvataide ja muotoilu | fi_FI |
| dc.okm.internationalcopublication | not an international co-publication | |
| dc.okm.internationality | International publication | |
| dc.okm.type | A1 ScientificArticle | |
| dc.publisher.country | United States | en_GB |
| dc.publisher.country | Yhdysvallat (USA) | fi_FI |
| dc.publisher.country-code | US | |
| dc.relation.doi | 10.1177/1555412019891328 | |
| dc.relation.ispartofjournal | Games and Culture | |
| dc.source.identifier | https://www.utupub.fi/handle/10024/156306 | |
| dc.title | Let's Play Tinder! Aesthetics of a Dating App | |
| dc.year.issued | 2019 |
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