Research Study Design for Teaching and Testing Fire Safety Skills with AR and VR Games

dc.contributor.authorKimmo Tarkkanen
dc.contributor.authorAnttoni Lehto
dc.contributor.authorDavid Oliva
dc.contributor.authorBrita Somerkoski
dc.contributor.authorTimo Haavisto
dc.contributor.authorMika Luimula
dc.contributor.organizationfi=opettajankoulutuslaitos (Rauma)|en=Department of Teacher Education (Rauma)|
dc.contributor.organization-code1.2.246.10.2458963.20.99310884848
dc.converis.publication-id50418076
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/50418076
dc.date.accessioned2022-10-28T13:39:13Z
dc.date.available2022-10-28T13:39:13Z
dc.description.abstract<p>Virtual and augmented reality (VR & AR) games can provide innovative methods for teaching and learning important skills relating to fire safety. However, in an emergency context, testing the acquired knowledge and skills, i.e. verifying the learning, can be challenging. In this paper, we ask how the interplay between AR and VR could support learning verification. We describe two standalone games of both types, which interchangeably teach fire safety skills to children and verify their learning results. In particular, we describe the planned learning paths and research study designs for verification studies within and between these games to answer the above question. By operationalizing the two cases, the paper ends in proposing more generalized study design for AR and VR research in a fire safety context.<br /></p>
dc.format.pagerange000167
dc.format.pagerange000172
dc.identifier.eisbn978-1-7281-8213-1
dc.identifier.isbn978-1-7281-8214-8
dc.identifier.issn2380-7350
dc.identifier.jour-issn2380-7350
dc.identifier.olddbid183390
dc.identifier.oldhandle10024/166484
dc.identifier.urihttps://www.utupub.fi/handle/11111/40702
dc.identifier.urlhttps://ieeexplore.ieee.org/document/9237831
dc.identifier.urnURN:NBN:fi-fe2021042822752
dc.language.isoen
dc.okm.affiliatedauthorSomerkoski, Brita
dc.okm.discipline113 Computer and information sciencesen_GB
dc.okm.discipline113 Tietojenkäsittely ja informaatiotieteetfi_FI
dc.okm.internationalcopublicationnot an international co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA4 Conference Article
dc.publisher.countryUnited Statesen_GB
dc.publisher.countryYhdysvallat (USA)fi_FI
dc.publisher.country-codeUS
dc.relation.conferenceIEEE International Conference on Cognitive Infocommunications
dc.relation.doi10.1109/CogInfoCom50765.2020.9237831
dc.relation.ispartofjournalIEEE International Conference on Cognitive Infocommunications
dc.source.identifierhttps://www.utupub.fi/handle/10024/166484
dc.titleResearch Study Design for Teaching and Testing Fire Safety Skills with AR and VR Games
dc.title.book11th IEEE International Conference on Cognitive Infocommunications, CogInfoCom 2020, Proceedings, September 23-25, 2020
dc.year.issued2020

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