Using the body and material artefacts for spatial reasoning in classroom programming activities

dc.contributor.authorNiemi, Kreeta
dc.contributor.authorJakonen, Teppo
dc.contributor.authorRoos, Susanne
dc.contributor.organizationfi=englannin kieli, klassilliset kielet ja monikielinen käännösviestintä|en=English, Classics and Multilingual Translation Studies|
dc.contributor.organization-code1.2.246.10.2458963.20.22758552511
dc.converis.publication-id515905767
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/515905767
dc.date.accessioned2026-04-24T15:45:56Z
dc.description.abstract<p>We use multimodal conversation analysis to investigate programming activities as embodied and interactional phenomena. Drawing on the theory of embodied cognition, we analyse video-recorded interactions of Finnish pupils aged 9–10 years who are programming block-based codes for educational robots for a collaborative story animation project. The analysis focuses on how the pupils negotiate directional instructions, transform them into code, and implement their programming. The analysis reveals i) how the coding platform and its features constitute a situated problem and material space that the participants structure through embodied and social negotiation, ii) how the participants use their bodies as resources for cognitive reasoning and communicating the contingencies of the activity and iii) engage in object manipulation for testing and accommodating what is possible with the space and materials. The findings also indicate that a trial-and-error approach in which pupils test, observe and refine their code is essential to activity engagement and for developing programming and computational thinking skills.<br></p>
dc.identifier.eissn1873-1864
dc.identifier.jour-issn0898-5898
dc.identifier.urihttps://www.utupub.fi/handle/11111/58535
dc.identifier.urlhttps://doi.org/10.1016/j.linged.2026.101502
dc.identifier.urnURN:NBN:fi-fe2026042332741
dc.language.isoen
dc.okm.affiliatedauthorJakonen, Teppo
dc.okm.discipline6121 Languagesen_GB
dc.okm.discipline6121 Kielitieteetfi_FI
dc.okm.discipline516 Educational sciencesen_GB
dc.okm.discipline516 Kasvatustieteetfi_FI
dc.okm.internationalcopublicationnot an international co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA1 ScientificArticle
dc.publisherElsevier
dc.publisher.countryUnited Statesen_GB
dc.publisher.countryYhdysvallat (USA)fi_FI
dc.publisher.country-codeUS
dc.relation.articlenumber101502
dc.relation.doi10.1016/j.linged.2026.101502
dc.relation.ispartofjournalLinguistics and Education
dc.relation.volume92
dc.titleUsing the body and material artefacts for spatial reasoning in classroom programming activities
dc.year.issued2026

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