Gamification of the work floor: A literature review of gamifying production and logistics operations

dc.contributor.authorWarmelink H.
dc.contributor.authorKoivisto J.
dc.contributor.authorMayer I.
dc.contributor.authorVesa M.
dc.contributor.authorHamari J.
dc.contributor.organizationfi=digitaalisen kulttuurin, maiseman ja kulttuuriperinnön tutkimus|en=Degree Programme in Digital Culture, Landscape and Cultural Heritage|
dc.contributor.organization-code2602214
dc.converis.publication-id38143294
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/38143294
dc.date.accessioned2022-10-27T11:51:05Z
dc.date.available2022-10-27T11:51:05Z
dc.description.abstract<p> </p><p>We review the current body of academic literature concerning gamification of production and logistics. The findings indicate that production execution and control has been addressed most often in the current body of literature, which consists mostly of design research. Objectives and goals, points, achievements, multimedial feedback, metaphorical/fictional representations, and levels and progress are currently most often employed gamification affordances on this field. The research has focused on examining or considering motivation, enjoyment and flow as the main psychological outcomes of gamification in the given context, while individual performance and efficiency are the most commonly examined or suggested behavioral/organizational impacts. Future studies should employ more rigorous study designs and firmly ground the discussions in organization theory.<br /></p><p> <br /></p>
dc.identifier.isbn978-1-5108-5655-4
dc.identifier.issn1530-1605
dc.identifier.jour-issn1530-1605
dc.identifier.olddbid172281
dc.identifier.oldhandle10024/155375
dc.identifier.urihttps://www.utupub.fi/handle/11111/30045
dc.identifier.urnURN:NBN:fi-fe2021042821364
dc.language.isoen
dc.okm.affiliatedauthorHamari, Juho
dc.okm.discipline616 Other humanitiesen_GB
dc.okm.discipline616 Muut humanistiset tieteetfi_FI
dc.okm.internationalcopublicationinternational co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA4 Conference Article
dc.publisher.placeHawaii, USA
dc.relation.conferenceAnnual Hawaii International Conference on System Sciences
dc.relation.doi10.24251/HICSS.2018.139
dc.relation.ispartofjournalProceedings of the Annual Hawaii International Conference on System Sciences
dc.relation.volume51
dc.source.identifierhttps://www.utupub.fi/handle/10024/155375
dc.titleGamification of the work floor: A literature review of gamifying production and logistics operations
dc.title.bookProceedings of the 51st Annual Hawaii International Conference on System Sciences
dc.year.issued2018

Tiedostot

Näytetään 1 - 1 / 1
Ladataan...
Name:
paper0139.pdf
Size:
624.66 KB
Format:
Adobe Portable Document Format