Possible Benefits of Gamification for Improving Surgical Patients’ Quality of Care

dc.contributor.authorKoivisto Jaana-Maija
dc.contributor.authorMultisilta Jari
dc.contributor.authorHaavisto Elina
dc.contributor.organizationfi=hoitotieteen laitos|en=Department of Nursing Science|
dc.contributor.organization-code1.2.246.10.2458963.20.27201741504
dc.converis.publication-id29030946
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/29030946
dc.date.accessioned2022-10-28T14:33:42Z
dc.date.available2022-10-28T14:33:42Z
dc.description.abstract<p>This paper considers the potential benefits of gamification from the perspective of surgical patients’ quality of care. There is little published data on gamifying the work of healthcare professionals even though the use of serious games in healthcare has been growing. Literature on the quality of care shows that patients are often satisfied with the care they have received. However, research indicates that deficiencies exist in patient education, in patients’ opportunities to participate in and have impact on decision making regarding their care, and in prevention and management of complications. Workplace culture is significantly connected with the incidence of patient complications. Gamification of healthcare workers’ daily work routines could have positive effects on nurses’ ownership and the meaningfulness of their work, and on the prevention and management of complications, which would in turn improve the quality of care for surgical patients. In this paper, a hypothetical gamification case is presented and directions for future research are discussed.</p>
dc.format.pagerange150
dc.format.pagerange156
dc.identifier.issn1613-0073
dc.identifier.jour-issn1613-0073
dc.identifier.olddbid188983
dc.identifier.oldhandle10024/172077
dc.identifier.urihttps://www.utupub.fi/handle/11111/44043
dc.identifier.urlhttp://ceur-ws.org/Vol-1857/
dc.identifier.urnURN:NBN:fi-fe2021042718329
dc.language.isoen
dc.okm.affiliatedauthorHaavisto, Elina
dc.okm.discipline3141 Health care scienceen_GB
dc.okm.discipline3141 Terveystiedefi_FI
dc.okm.internationalcopublicationnot an international co-publication
dc.okm.internationalityDomestic publication
dc.okm.typeA4 Conference Article
dc.relation.conferenceGamiFIN Conference
dc.relation.ispartofjournalCEUR Workshop Proceedings
dc.relation.volume1857
dc.source.identifierhttps://www.utupub.fi/handle/10024/172077
dc.titlePossible Benefits of Gamification for Improving Surgical Patients’ Quality of Care
dc.title.bookProceedings of the 1st International GamiFIN Conference.
dc.year.issued2017

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