Videogame as avant-garde – Secluded rhematic expression

dc.contributor.authorVeli-Matti Karhulahti
dc.contributor.organizationfi=mediatutkimus|en=Media Studies|
dc.contributor.organization-code1.2.246.10.2458963.20.34307441286
dc.converis.publication-id1969750
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/1969750
dc.date.accessioned2022-10-27T12:10:20Z
dc.date.available2022-10-27T12:10:20Z
dc.description.abstract<div title="Page 301"> <div> <div> <p><span style="font-size: 10.000000pt; font-family: 'AdobeTextPro';">This article shows how the single player videogame is by its very nature in conflict with the institution of art, and paradoxically, because of that cannot avoid becoming art itself. First, the article shows that the defining aesthetic of the videogame&ndash;its kinesthetically charged ludic rhematic&ndash;has very little in common with the meaning-centered aesthetic norms that dominate the art world. Second, the article shows how the secluded nature of expressive video- game play contravenes the concept of art reception. These conflicts force art to reinvestigate itself through the videogame. That makes the videogame avant- garde, for a moment.&nbsp;</span></p> </div> </div> </div>
dc.identifier.olddbid173669
dc.identifier.oldhandle10024/156763
dc.identifier.urihttps://www.utupub.fi/handle/11111/32840
dc.identifier.urnURN:NBN:fi-fe2021042714373
dc.language.isoen
dc.okm.affiliatedauthorKarhulahti, Matti
dc.okm.discipline518 Media and communicationsen_GB
dc.okm.discipline611 Philosophyen_GB
dc.okm.discipline616 Other humanitiesen_GB
dc.okm.discipline999 Othersen_GB
dc.okm.discipline518 Media- ja viestintätieteetfi_FI
dc.okm.discipline611 Filosofiafi_FI
dc.okm.discipline616 Muut humanistiset tieteetfi_FI
dc.okm.discipline999 Muutfi_FI
dc.okm.internationalcopublicationnot an international co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA3 Book
dc.publisherNew Academic Press
dc.publisher.isbn978-3-7003-1864-4
dc.source.identifierhttps://www.utupub.fi/handle/10024/156763
dc.titleVideogame as avant-garde – Secluded rhematic expression
dc.title.bookContext Matters! Exploring and Reframing Games and Play in Context
dc.year.issued2013

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