Re-embodied fear : Designing deep learning methods in virtual reality to unravel emotional body loops

dc.contributor.authorSaarnio, Janina
dc.contributor.departmentfi=Historian, kulttuurin ja taiteiden tutkimuksen laitos|en=School of History, Cultural Research and Art Studies|
dc.contributor.facultyfi=Humanistinen tiedekunta|en=Faculty of Humanities|
dc.contributor.studysubjectfi=Mediatutkimus|en=Media Studies|
dc.date.accessioned2019-01-09T22:00:19Z
dc.date.available2019-01-09T22:00:19Z
dc.date.issued2018-12-04
dc.description.abstractThis thesis is an experimental research that theoretically examines the ontological nature of virtual reality (VR) and its possible implications to be used in designing new emotional learning environments and experiences. The focus is set on fear as an emotion that physically and mentally manifests itself as a specific phobia. The applications of using virtual reality as a psychological tool for treating negative emotions are questioned by making apparent the unanswered questions about our emotions and perception taking abilities. Through different case studies related to the manipulations of our sense of embodiment in VR, the plasticity of our mind and body is researched and applied into emotion theories. The thesis examines how VR could be harnessed to reveal the phenomenal ‘body loops’ with the help of sensor technology (HRV) and ultimately, be designed to unravel the maladaptive loops. Hypothetically, it considers taking advantage of the virtual space design and our sense of embodiment by literally creating new perspectives for experiencing through virtual body manipulations. Through problematization and the ideology of ontological design, it is suggested that we should adapt more radical design in VR to overcome the existing scientific paradigms about emotional learning.
dc.format.extent98
dc.identifier.olddbid163403
dc.identifier.oldhandle10024/146591
dc.identifier.urihttps://www.utupub.fi/handle/11111/12531
dc.identifier.urnURN:NBN:fi-fe201901091728
dc.language.isoeng
dc.rightsfi=Julkaisu on tekijänoikeussäännösten alainen. Teosta voi lukea ja tulostaa henkilökohtaista käyttöä varten. Käyttö kaupallisiin tarkoituksiin on kielletty.|en=This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.|
dc.rights.accessrightsavoin
dc.source.identifierhttps://www.utupub.fi/handle/10024/146591
dc.subjectvirtual reality, emotion, fear, sense of embodiment, phenomenology, body loop, perception, deep learning, sensor technology, HRV, ontological design
dc.titleRe-embodied fear : Designing deep learning methods in virtual reality to unravel emotional body loops
dc.type.ontasotfi=Pro gradu -tutkielma|en=Master's thesis|

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