Critical acclaim and commercial success in mobile free-to-play games

dc.contributor.authorKati Alha
dc.contributor.authorElina Koskinen
dc.contributor.authorJanne Paavilainen
dc.contributor.authorJuho Hamari
dc.contributor.organizationfi=digitaalisen kulttuurin, maiseman ja kulttuuriperinnön tutkimus|en=Degree Programme in Digital Culture, Landscape and Cultural Heritage|
dc.contributor.organization-code2602214
dc.converis.publication-id17794350
dc.converis.urlhttps://research.utu.fi/converis/portal/Publication/17794350
dc.date.accessioned2022-10-27T11:51:09Z
dc.date.available2022-10-27T11:51:09Z
dc.description.abstract<p></p><p> </p><p> Critical acclaim is considered to be one of the main predictors of profitability of game products. Major game publishers face tremendous hurdles in order to fare well in different forums that review and rate their products. However, little evidence exists on the relationship between ratings and profitability beyond anecdotal assumptions. In this study we investigate the relationship between critical acclaim and commercial success in mobile free-to-play games via a mixed-method study. First we look at the correlation of reviews and profitability, and then present an exploratory qualitative inquiry, analyzing games with high Metascores and games with high grossing. The results reveal that the relationship between review ratings and profitability is even more problematic in mobile free-to-play games than in many other game categories. Games with high Metascores differ substantially from the top-grossing games, being closer to traditional single-player games than typical free-to-play games, with little emphasis on monetization mechanics. </p><p><br /></p>
dc.identifier.issn2342-9666
dc.identifier.olddbid172290
dc.identifier.oldhandle10024/155384
dc.identifier.urihttps://www.utupub.fi/handle/11111/30034
dc.identifier.urlhttp://www.digra.org/digital-library/publications/critical-acclaim-and-commercial-success-in-mobile-free-to-play-games/
dc.identifier.urnURN:NBN:fi-fe2021042715865
dc.language.isoen
dc.okm.affiliatedauthorHamari, Juho
dc.okm.discipline113 Computer and information sciencesen_GB
dc.okm.discipline616 Other humanitiesen_GB
dc.okm.discipline113 Tietojenkäsittely ja informaatiotieteetfi_FI
dc.okm.discipline616 Muut humanistiset tieteetfi_FI
dc.okm.internationalcopublicationnot an international co-publication
dc.okm.internationalityInternational publication
dc.okm.typeA4 Conference Article
dc.publisher.placeDundee, Scotland
dc.relation.conferenceInternational Joint Conference of DiGRA and FDG
dc.relation.volume1
dc.relation.volume13
dc.source.identifierhttps://www.utupub.fi/handle/10024/155384
dc.titleCritical acclaim and commercial success in mobile free-to-play games
dc.title.bookProceedings of the First International Joint Conference of DiGRA and FDG
dc.year.issued2016

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